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Diffstat (limited to 'src/video_core/texture_cache/texture_cache.h')
-rw-r--r--src/video_core/texture_cache/texture_cache.h86
1 files changed, 68 insertions, 18 deletions
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 335338434..8e8b9a5e6 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -745,6 +745,25 @@ void TextureCache<P>::PopAsyncFlushes() {
}
template <class P>
+ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand) {
+ const ImageInfo dst_info(operand);
+ const ImageId dst_id = FindDMAImage(dst_info, operand.address);
+ if (!dst_id) {
+ return NULL_IMAGE_ID;
+ }
+ const auto& image = slot_images[dst_id];
+ if (False(image.flags & ImageFlagBits::GpuModified)) {
+ // No need to waste time on an image that's synced with guest
+ return NULL_IMAGE_ID;
+ }
+ const auto base = image.TryFindBase(operand.address);
+ if (!base) {
+ return NULL_IMAGE_ID;
+ }
+ return dst_id;
+}
+
+template <class P>
bool TextureCache<P>::IsRescaling() const noexcept {
return is_rescaling;
}
@@ -772,6 +791,49 @@ bool TextureCache<P>::IsRegionGpuModified(VAddr addr, size_t size) {
}
template <class P>
+std::pair<typename TextureCache<P>::Image*, BufferImageCopy> TextureCache<P>::DmaBufferImageCopy(
+ const Tegra::DMA::ImageCopy& copy_info, const Tegra::DMA::BufferOperand& buffer_operand,
+ const Tegra::DMA::ImageOperand& image_operand, ImageId image_id, bool modifies_image) {
+ const auto [level, base] = PrepareDmaImage(image_id, image_operand.address, modifies_image);
+ auto* image = &slot_images[image_id];
+ const u32 buffer_size = static_cast<u32>(buffer_operand.pitch * buffer_operand.height);
+ const u32 bpp = VideoCore::Surface::BytesPerBlock(image->info.format);
+ const auto convert = [old_bpp = image_operand.bytes_per_pixel, bpp](u32 value) {
+ return (old_bpp * value) / bpp;
+ };
+ const u32 base_x = convert(image_operand.params.origin.x.Value());
+ const u32 base_y = image_operand.params.origin.y.Value();
+ const u32 length_x = convert(copy_info.length_x);
+ const u32 length_y = copy_info.length_y;
+
+ const BufferImageCopy copy{
+ .buffer_offset = 0,
+ .buffer_size = buffer_size,
+ .buffer_row_length = convert(buffer_operand.pitch),
+ .buffer_image_height = buffer_operand.height,
+ .image_subresource =
+ {
+ .base_level = static_cast<s32>(level),
+ .base_layer = static_cast<s32>(base),
+ .num_layers = 1,
+ },
+ .image_offset =
+ {
+ .x = static_cast<s32>(base_x),
+ .y = static_cast<s32>(base_y),
+ .z = 0,
+ },
+ .image_extent =
+ {
+ .width = length_x,
+ .height = length_y,
+ .depth = 1,
+ },
+ };
+ return {image, copy};
+}
+
+template <class P>
void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) {
if (False(image.flags & ImageFlagBits::CpuModified)) {
// Only upload modified images
@@ -1405,26 +1467,14 @@ ImageId TextureCache<P>::FindDMAImage(const ImageInfo& info, GPUVAddr gpu_addr)
}
template <class P>
-std::optional<std::pair<typename TextureCache<P>::Image*, std::pair<u32, u32>>>
-TextureCache<P>::ObtainImage(const Tegra::DMA::ImageOperand& operand, bool mark_as_modified) {
- ImageInfo dst_info(operand);
- ImageId dst_id = FindDMAImage(dst_info, operand.address);
- if (!dst_id) {
- return std::nullopt;
- }
- auto& image = slot_images[dst_id];
- auto base = image.TryFindBase(operand.address);
- if (!base) {
- return std::nullopt;
- }
- if (False(image.flags & ImageFlagBits::GpuModified)) {
- // No need to waste time on an image that's synced with guest
- return std::nullopt;
- }
+std::pair<u32, u32> TextureCache<P>::PrepareDmaImage(ImageId dst_id, GPUVAddr base_addr,
+ bool mark_as_modified) {
+ const auto& image = slot_images[dst_id];
+ const auto base = image.TryFindBase(base_addr);
PrepareImage(dst_id, mark_as_modified, false);
- auto& new_image = slot_images[dst_id];
+ const auto& new_image = slot_images[dst_id];
lru_cache.Touch(new_image.lru_index, frame_tick);
- return std::make_pair(&new_image, std::make_pair(base->level, base->layer));
+ return std::make_pair(base->level, base->layer);
}
template <class P>